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Wednesday, August 18, 2010
Play Both FINAL FANTASY XI and FINAL FANTASY XIV, Receive Perks! (08/17/2010)
Players who maintain subscriptions to both FINAL FANTASY XI and FINAL FANTASY XIV will be eligible for such perks as significantly discounted FINAL FANTASY XI monthly service fees, a bonus FINAL FANTASY XIV in-game item, and the ability to transfer their FINAL FANTASY XI character name to FINAL FANTASY XIV.
Check out the details!
http://www.playonline.com/ff11us/topics/ffxiv/
Monday, March 22, 2010
FINAL FANTASY XI Version Update (Mar. 22)
*Japan Standard Time
Event-related
New areas have been made accessible in past Vana'diel.
New Wings of the Goddess missions have been added.
New in-game content "Trial of the Magians" has been added.
"Trial of the Magians" is the title given to a new quest series designed especially for level 75 characters.
To initiate a quest in Trial of the Magians, players must speak with the "Magian Moogle" NPC located at H-5 in the Ru'Lude Gardens.
Several new quests, including those granting the ability to summon the new avatars, Alexander and Odin, have been added.
The following changes have been made to Moblin Maze Mongers:
* The reward for completing the Aquatic Depopulation Team objective has been adjusted.
New hunt objectives have been added to Hunt Registries.
New fish varieties have been added for the quest "Inside the Belly."
To view certain event replay scenes in the "Saga of the Skyserpent" quest, players must now go to the Wajaom Woodlands (M-7) instead of Aht Urhgan Whitegate (E-8).
Battle-related
The distribution of certain monsters has been adjusted in the following area:
Xarcabard [S]
The following changes have been made to Campaign:
* The following areas may now host Campaign Battles:
Castle Zvahl Baileys [S] / Castle Zvahl Keep [S]
* New Campaign decorations have been unlocked, and new items obtainable by trading Allied Notes added.
* New Campaign Ops have been added.
* Player evaluation for completing a Campaign Ops objective has been adjusted.
* The strength of the Shadowsoul Battalion has been adjusted.
Several new Notorious Monsters have been added.
To accommodate this addition, the new NPC "Assai Nybaem" has been posted to the Ru'Lude Gardens (G-10).
*Players wishing to battle the new set of Notorious Monsters added this version update should speak to this NPC.
The depop conditions for the following Notorious Monsters have been adjusted:
Oupire / Scylla / Zirnitra / Lugh / Elatha / Buarainech / Tethra / Ethniu
The repop counter has been shortened for Notorious Monsters spawned via the "???" targets in the following locations:
Ru'Aun Gardens / Ve'Lugannon Palace / Shrine of Ru'Avitau
With the addition of the new avatars, Alexander and Odin, summoners are now able to use the "Astral Flow" job ability even when no avatars have been invoked.
The following changes have been made to puppetmaster:
* Hand-to-hand combat rating has been raised from rank C to B+.
* The puppetmaster's level will now be factored into the extent that maneuvers enhance automaton stats.
*The rate of enhancement will be adjusted for when puppetmaster is used as a support job, or when a level restriction is in place.
* The effects of the following attachments have been adjusted:
Armor Plate / Armor Plate II / Auto-Repair Kit / Auto-Repair Kit II / Mana Tank / Mana Tank II
* The performance of automaton frames has been adjusted.
* The ranged accuracy of automatons is no longer affected by distance to the target.
Item-related
Items obtainable from Treasure Caskets have been overhauled.
* Evolith and other new items have been added.
* Other revisions have been made to available items.
The reward items obtainable with Conquest Points have been altered as follows:
Grand Knight's arrow -> Temple Knight's quiver
Gold Musketeer's bolt -> Iron Musketeer's quiver
Patriarch Protector's arrow -> Combat Caster's quiver
*These new enchanted items can produce ammunition with identical attributes to the former items.
*Players possessing the former items may trade them to a Conquest Overseer to receive the new items.
Several pieces of new equipment have been added.
New synthesis recipes have been added.
The following changes have been made to the Synergy system:
* The synergy skill level cap has been raised to 60 (Journeyman).
* Synthesis skill bonuses granted by equipment and furnishings are now taken into account when performing synergy.
* New elemental traits selectable when etching evolith apertures have been added. (*certain weapons excluded)
* New types of evolith have been added.
* Synergy furnaces have been removed from Lower Jeuno.
* Several new synergy recipes have been added.
< Rank: Amateur >
Item Required Crafting Skill Ingredients
Carrot Broth Cooking San d'Or. Carrot x 4
Herbal Broth Cooking Frost Turnip x 2, Beaugreens x 2
Bug Broth Cooking Lugworm x 2, Shell Bug x 2
< Rank: Recruit >
Item Required Crafting Skill Ingredients
Kingdom Earring ― Kingdm. Waystone, Silver Earring
Republic Earring ― Repub. Waystone, Silver Earring
Federation Earring ― Feder. Waystone, Silver Earring
Humus Woodworking Bay Leaves, Elm Log
Tree Sap Woodworking Maple Sugar, Chestnut Log
Carrion Broth Cooking Hare Meat x 2, Rotten Meat, Gelatin
< Rank: Initiate >
Item Required Crafting Skill Ingredients
Selbina Earring ― Selbina Waystone, Silver Earring
Mhaura Earring ― Mhaura Waystone, Silver Earring
Duchy Earring ― Duchy Waystone, Silver Earring
Rabao Earring ― Rabao Waystone, Silver Earring
Kazham Earring ― Kazham Waystone, Silver Earring
Grass. Broth Cooking Skull Locust x 2, King Locust, Mushroom Locust, La Theine Cbg., Gysahl Greens
Meat Broth Cooking Hare Meat, Dhalmel Meat, G. Sheep Meat, Gelatin
Fish Broth Cooking Bastore Sardine x 4
Fish Broth Cooking Hamsi x 4
< Rank: Novice >
Item Required Crafting Skill Ingredients
Norg Earring ― Norg Waystone, Silver Earring
Mole Broth Cooking Snapping Mole x 2, Helmet Mole, Lugworm, Shell Bug, Loam
Mole Broth Cooking Snapping Mole x 2, Helmet Mole, Little Worm, Shell Bug, Loam
Blood Broth Cooking Fiend Blood, Lizard Blood, Bird Blood, Beast Blood, Leech Saliva
Blood Broth Cooking Beastman Blood, Lizard Blood, Bird Blood, Beast Blood, Leech Saliva
Fish Broth Cooking Uskumru x 2
< Rank: Apprentice >
Item Required Crafting Skill Ingredients
Bronze Ingot Smithing Mildewy Ingot
Brass Ingot Goldsmithing Decayed Ingot
Mariner's Bed R Woodworking Dogwd. Lumber x 4, Cotton Cloth, Silk Cloth, Cotton Thread, Red Textile Dye
Clothcraft
Alchemy
Mariner's Bed B Woodworking Dogwd. Lumber x 4, Cotton Cloth, Silk Cloth, Cotton Thread, Blue Text. Dye
Clothcraft
Alchemy
Mariner's Bed G Woodworking Dogwd. Lumber x 4, Cotton Cloth, Silk Cloth, Cotton Thread, Green Text. Dye
Clothcraft
Alchemy
Mariner's Bed Y Woodworking Dogwd. Lumber x 4, Cotton Cloth, Silk Cloth, Cotton Thread, Yellow Text. Dye
Clothcraft
Alchemy
Mariner's Bed W Woodworking Dogwd. Lumber x 4, Cotton Cloth, Silk Cloth, Cotton Thread, White Text. Dye
Clothcraft
Alchemy
Fish Broth Cooking Bluetail x 2
Fish Broth Cooking Gugru Tuna
Fish Broth Cooking Lakerda
Antica Broth Cooking Antican Acid x 2, Antican Pauldron, Antican Robe, Gelatin
Antica Broth Cooking Antican Acid x 2, Antican Robe x 2, Gelatin
Bavarois Potiron Cooking Maple Sugar, Gelatin, Ogre Pumpkin, Vanilla, Bird Egg, Uleguerand Milk
< Rank : Journeyman >
Item Required Crafting Skill Ingredients
Gold Nugget ― Gold Leaf x 4, Vitriol x 2
Lmg. Medallion Goldsmithing Silver Chain x 2, Jadeite, Befouled Silver
Fylgja Torque Goldsmithing Gold Ingot x 2, Copper Ingot, Ethereal Squama
Incubus Earring Goldsmithing Kidney Stone, Platinum Earring
Ire Torque Goldsmithing Muculent Ingot, Torque
Pythia Sash Clothcraft Scarlet Kadife, Red Grs. Thread, Mohbwa Cloth
Toxon Belt Leathercraft Igneous Barnacle, Silver Ingot, Lizard Belt
Goldsmithing
Bonecraft
Panetiere Woodworking Mahogany Lbr. x 3, Ebony Lumber x 4, Gold Ingot
Goldsmithing
The selling prices of the following items have been revised:
Skull Locust / King Locust / Mushroom Locust / Snapping Mole / Helmet Mole / Carrot Broth / Famous Carrot Broth / Bug Broth / Quadav Bug Broth / Herbal Broth / Singing Herbal Broth / Carrion Broth / Cold Carrion Broth / Humus / Rich Humus / Meat Broth / Warm Meat Broth / Tree Sap / Scarlet Sap / Fish Broth / Fish Oil Broth / Seedbed Soil / Alchemist Water / Sun Water / Grasshopper Broth / Noisy Grasshopper Broth / Mole Broth / Lively Mole Broth / Blood Broth / Clear Blood Broth / Antica Broth / Fragrant Antica Broth
The harvesting rates for the following items have been adjusted, and they are now dropped by certain enemies:
Skull Locust / King Locust / Mushroom Locust / Snapping Mole / Helmet Mole
The following items may now be entrusted to the item storage NPC:
Jeunoan Tree / Shadow Lord Statue / Snow Bunny Hat +1
The items available by mining in the following areas have been revised:
Mount Zhayolm / Halvung
The icons for the following items have been changed:
Firebrick / Revertant / Aptant: Primus / Aptant: Aecus / Aptant: Durus / Aptant: Bellum / Aptant: Arkhe / Aptant: Tachus / Aptant: Pera / Aptant: Ishis / Aptant: Fyrst / Aptant: Geoc / Aptant: Haelan / Aptant: Secan / Shagreen / Cambric
System-related
The harvesting period for plants grown via gardening has been changed to one week (Earth time).
Furthermore, the crystal feeding period for certain seeds has been changed to two days (Earth time).
The following changes have been made to chocobo breeding:
* When taking their chocobo for a walk, players will now be given the option to take a "leisurely" or "brisk" walk. A "leisurely" walk will show the usual event scene, while a "brisk" walk will display only text.
*This choice will not affect the benefits received from the walk itself.
Miscellaneous
The following changes have been made to the "A Crystalline Prophecy", "A Moogle Kupo d'Etat", and "A Shantotto Ascension" add-on scenarios:
* Certain key items necessary to progress through the add-on scenarios are now available for purchase from the NPC Squintrox Dryeyes (Port Jeuno, G-8).
*These items will only be available to players for whom the following mission names are visible in the mission log for the corresponding scenario(s).
A Crystalline Prophecy -> A Crystalline Prophecy (Fin.)
A Moogle Kupo d'Etat -> A Moogle Kupo d'Etat (Fin.)
A Shantotto Ascension -> A Shantotto Ascension (Fin.)
* The maximum attribute values, as well as the chance of receiving high-attribute augments have been increased. The chances of receiving augmented items as a reward have also been raised.
Corrected Issues
An issue in which the maximum allowed movement speed could be exceeded under certain conditions has been corrected.
An issue in which the synergy technique "Lunar Smarts" did not consume the same type of fuel as the current day of the week has been corrected.
An issue in which items placed atop the "Tavern Bench" furnishing were not displaying as intended has been corrected.
An issue in which other furnishings could be placed on top of the "Spence" furnishing has been corrected.
An issue wherein changing areas while having claim over a synergy furnace had unintended consequences has been corrected.
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com)
Saturday, March 20, 2010
File Size for Mar. 22 Update
[File size for clients with "Chains of Promathia," "Treasures of Aht Urhgan" and "Wings of the Goddess" installed.]
"PlayStation 2" Version
Downloadable file size: 47.6MB
About 58 minutes
Windows Version
Downloadable file size: 77.0MB
About 7 minutes, 30 seconds
Xbox 360 Version
Downloadable file size: 79.7MB
About 39 minutes, 30 seconds
[File size for clients without "Chains of Promathia," "Treasures of Aht Urhgan" and "Wings of the Goddess" installed.]
"PlayStation 2" Version
Downloadable file size: 43.9MB
About 52 minutes
Windows Version
Downloadable file size: 70.6MB
About 7 minutes
*Please note that the above times are the total approximate time for file check, download, and installation. The above times are for reference only. Download times depend on individual users' network environment and may vary from those shown above. Also, this update will require more time if previous version updates were not completed.
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
Thursday, March 18, 2010
All Worlds Maintenance (Mar. 22)
During this period, both FINAL FANTASY XI and the FINAL FANTASY XI Linkshell Community beta version will be unavailable.
Thank you for your patience and understanding in this matter.
* This maintenance will be accompanied by a version update. After maintenance is complete, the update will automatically begin after you press the "Play" button. After that, please follow the instructions on the screen.
* You may receive errors such as "POL-1160" or "POL-0010" during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again.
Thank you for your cooperation and understanding in making this a smooth version update.
* During this maintenance, a World Merge will be implemented.
Source World Destination World
Fairy -> Sylph
Kujata -> Valefor
Remora -> Leviathan
Midgardsormr -> Quetzarcoatl
Hades -> Cerberus
Seraph -> Bismarck
Garuda -> Lakshmi
Pandemonium -> Asura
We ask that all players on any source world retrieve all items stored in the Delivery Box or Auction House.
For more details regarding the World Merge, please refer to "Announcing the World Merge" in the Information section.
* the World Transfer Service, which is currently suspended, will reinstate service after the completion of registration server maintenance, which is scheduled to take place following the FINAL FANTASY XI maintenance. For more details, please refer to "Registration Server Maintenance (Mar. 22)."
* The schedule for the reinstatement of the Character Reactivation Service, which is currently suspended, will be announced at another time.
* Update details will be available on Mar. 22, 2010.
[Date & Time]
Mar. 22, 2010 from 8:00 to 20:00 (PDT)
* Maintenance completion time may be subject to change.
[Affected Services]
FINAL FANTASY XI
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
Tuesday, March 16, 2010
Siren World Recovery (Mar. 16)
[Date & Time]
Mar. 16, 2010 from 7:25 to 8:10 (PST)
[Issue Details]
Sometimes unable to access the following area of Siren world.
[Cause]
Issue with server machines
[Affected Areas]
- Everbloom Hollow
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
Monday, March 8, 2010
OMG!!!! Siren World Recovery (Mar. 8)
[Date & Time]
Mar. 8, 2010 from 4:53 to 5:36 (PST)
[Issue Details]
Sometimes unable to access the following area of Siren world.
[Cause]
Issue with server machines
[Affected Areas]
- Everbloom Hollow
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
This never happened on Siren since I've been getting these emails, a year ago!!!!!
Sunday, February 28, 2010
Level Cap Increase & New Stuff
They also changing merit structure, adding 2 new avatars (Alexander & Odin) and new battle scenarios in the March update.
The new avatars can only be used in Astral Flow, lame. They giving RDM debuffs to other jobs, WTF!!! All the gear we have been fighting, slaving and begging over will be considered end game gear any longer.
Lots of people are upset. I'm not too upset yet until I see all the workings in action.
Check out Playonline!!!
Announcing the World Merge
Please refer to the "Guidance on the World Merge" for more details.
[Guidance on the World Merge]
- Schedule
World Merge will be performed during the upcoming version update. Once the version update is complete, characters from the "Source Worlds" will be migrated automatically to the "Destination Worlds".
* The schedule for the version update will be released at a later date.
- Details on the World Merge
The following is a list of worlds designated for the World Merge.
Source World Destination World
Fairy -> Sylph
Kujata -> Valefor
Remora -> Leviathan
Midgardsormr -> Quetzarcoatl
Hades -> Cerberus
Seraph -> Bismarck
Garuda -> Lakshmi
Pandemonium -> Asura
* Other worlds will not be affected.
- Things to note for the World Merge
Character Data:
Other than the data listed below, all character data will be transferred to the new world. This includes character status, belongings, gil and key items.
Character Name:
In cases where a character with the same name already exists on the "Destination World," you may be required to change the name of your character. If this is necessary, your character name on the character selection screen before login will be displayed in yellow. Follow the onscreen instructions to complete the change.
Changing the character name will not affect data such as your Friends List.
Items stored in the Delivery Box or Auction House:
Items and gil stored in the Delivery Box or Auction House will be deleted automatically when the World Merge takes place. Please move them to your character's belongings or Mog Safe before the World Merge.
Please note that items and gil lost in the merge cannot be restored through the Item Restoration service.
Linkshell, Pearlsack and Linkpearl:
Pearlsacks and Linkpearls cannot be carried over to the "Destination World," and will disappear during the World Merge. Linkshell owners will receive an unopened Linkshell when they log into the "Destination World" for the first time. Unopened Linkshells will not be affected by the merge.
Please note that you will need to create a new Linkshell Community after creating a new linkshell on the "Destination World."
- Suspension of the World Transfer Service The World Transfer service will be suspended from Mar. 9, 2010 7:00 PST until the World Merge is complete.
- Suspension of the Character Reactivation Service The Character Reactivation Service will be suspended from Mar. 9, 2010 7:00 PST until the World Merge is complete.
- Regarding the worlds Odin and Bahamut
After the World Merge is complete, the following services will be reinstated:
Character transfers to Odin/Bahamut.
Creating a new character on Odin/Bahamut.
Issuing a Gold World Pass on Odin/Bahamut.
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
Thursday, February 11, 2010
SQUARE ENIX Support Center Closed for Holiday (Feb. 15)
Please note that the SQUARE ENIX Support Center live support will reopen at the usual time of 9:00 AM PST on Tuesday, Feb. 16, 2010.
Please note that the SQUARE ENIX Support Center web site (http://support.na.square-enix.com) and FINAL FANTASY XI GM support will continue to be available 24 hours a day, 7 days a week.
We thank you for your understanding.
SQUARE ENIX Support Center
http://support.na.square-enix.com/
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
Tuesday, December 22, 2009
SQUARE ENIX Support Center Holiday Hours
[Dates]
Dec. 25, 2009
Jan. 1, 2010
FINAL FANTASY XI GM support will still be available during this time.
The SQUARE ENIX Support Center would like to wish you happy holidays and thank you for your cooperation.
SQUARE ENIX Support Center
http://support.na.square-enix.com
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
Monday, December 7, 2009
FINAL FANTASY XI Version Update (Dec. 7)
*Japan Standard Time
What Is Synergy?
Synergy is an advanced form of synthesis wherein up to six players, each with unique skills, cooperate to create a single item via an apparatus called the "synergy furnace."
Synergy Furnaces
Communal synergy furnaces have been made available in certain cities, and access to them will be granted to players who have completed the quest offered by the Metalworks NPC "Hildolf."
Players who have advanced their synergy skill level to five or above will become eligible to undertake another quest offered by the Bastok Mines NPC "Selliste." Completing this quest will earn you access to an item that allows the summoning of a private furnace for use in field areas.
Synergy and Crafting Skill
Synergy skill determines your ability to safely handle synergy furnaces, and can be raised by applying synergy techniques to manipulate elemental concentration levels inside the furnace. Proficiency in these techniques, too, can be raised to a degree corresponding to your synergy skill level. We recommend all players prioritize improving their skill, because when it comes to synergy, experience is synonymous with safety.
*For this version, the synergy skill level cap will be set at 50.
*There are no guild tests associated with synergy.
Certain synergy recipes demand expertise in specific crafting disciplines, but the character depositing the ingredients need not possess any. Synergy will be possible so long as a participating party member possesses the requisite skill in question.
Synergizing via a Communal Furnace
1. Obtain the "synergy crucible" key item.
The synergy crucible serves as the receptacle for different varieties of elemental "fewell," the source of power for the synergy process. Characters need only acquire the crucible once by completing the aforementioned quest offered by the NPC Hildolf.
2. Prepare ingredients for the recipe.
Recipes corresponding to a character's synergy skill level can be learned by talking to a "Synergy Engineer" NPC.
3. Recruit party members.
Synergy is a joint activity that requires the cooperation of other players. The party leader should seek fellow synergists with the right skills needed for a particular recipe and invite them to join a party.
4. Check your synergy crucible's fewell supply.
Check your synergy crucible's current supply of elemental fewell by either examining the synergy furnace prior to depositing the ingredients, or by speaking with a synergy engineer. If required, synergy engineers can replenish your store in exchange for gil. Alternatively, it is also possible to directly replenish the crucible using either crystals or the new synthesizable item version of fewell (alchemy skill required).
Depositing such items directly into the furnace will affect only the fewell supply of the character whose synergy crucible is currently installed.
5. Claim usage of a synergy furnace.
To use a communal synergy furnace, you must first lay claim by examining it. At this point, you will be allocated a period of time to deposit the ingredients and commence the synergy process. When this has been done, your group will have exclusive access to the furnace until the synergy process is complete.
*Private synergy furnaces summoned using the aforementioned item can be used only by you and your party members.
6. Deposit the ingredients.
Only the claim-holding character may deposit ingredients into the furnace. Similarly, at the conclusion of synergy, the resultant product will be obtainable only by that character. While it is possible to attempt synergy at a level above your own capacity, keep in mind that the risk of failure will increase proportionally.
7. Operate the furnace.
Now comes the most invigorating and rewarding part of the process: the operation of the synergy furnace itself. Throughout the course of synergy, players must keep a close eye on the furnace's readings and skillfully manage the parameters listed below. Seamless teamwork and timely application of synergy techniques are the keys to success.
* Elemental balance
Burning fewell will unleash the power of the elements (fire, ice, wind, earth, lightning, water, light, and dark) into the belly of the furnace. Approach the elemental balance dictated by the synergy recipe you are following, and watch as your desired item takes form.
* Impurity ratio
An unfortunate side effect of fewell combustion is the introduction of dangerous impurities to the mix. A high ratio will increase the likelihood of an explosion.
* Internal pressure
Pressure within the furnace will build as the synergy process continues, rendering any explosions that may occur even more damaging.
* Durability
A potent energy field within the furnace serves to keep the elemental maelstrom in check, but it cannot be sustained indefinitely. Should its durability reach zero, no explosion will occur, but the reaction will fizzle and your synergy attempt will end in failure.
Tricks of the Trade
Skillful application of the techniques below will ensure that your synergistic exploits remain undeterred by explosions or failed reactions.
* View furnace readings
Compare current elemental balance with objectives, and monitor pressure and impurities.
* Feed fewell
Deposit fewell into the furnace to increase elemental strength.
* Thwack furnace
Apply a time-honored (if low-efficiency) method to ward off potential accidents.
* Operate pressure handle
Consume dark fewell to lower furnace pressure.
* Operate safety lever
Consume dark fewell to cleanse furnace of impurities.
* Repair furnace
Consume light fewell to increase furnace durability.
* Recycle strewn fewell
Render strewn fewell into a reclaimable state, increasing the amount of reclaimable cinder.
Players can hone their proficiency in the above techniques by receiving training from a synergy engineer.
Certain items and equipment will also unlock the ability to use otherwise unavailable synergy techniques.
*Certain synergy techniques will be introduced in future version updates.
Potential Complications
In the hands of the untrained, synergy may prove to be a painful exercise. If left unchecked, the swelling of elemental forces and the accumulation of impurities inside the furnace will lead to explosions and leakages. An explosion inflicts considerable damage on both the furnace and participating synergists, and ultimately shortens the time available to you and your and comrades for the synergy attempt.
Such complications can be averted by improving your synergy prowess and applying the knowledge and techniques you have acquired to the fullest extent.
Completing the Process
Should you succeed in approaching the required elemental balance, the synergy furnace will shimmer to signal your triumph. From this point, you may select "End synergy" to retrieve your finished product, or continue working to achieve even closer elemental equilibrium¡½and potentially a more desirable reward. Synergists are encouraged to keep a close eye on furnace durability as they ascertain the ideal time to conclude the operation.
* Success!
The successfully synergized product will be entrusted to the supplier of ingredients, while all participants will be awarded with "cinders," a synergy by-product. Cinder acts as points that can be accumulated and traded to synergy engineers in exchange for items that will aid you in your synergistic endeavors.
* Failure...?
Should your reaction fail, any fewell consumed will be lost forever, and no cinder may be obtained. All is not lost, however¡½your precious ingredients will remain intact, allowing you to make another attempt provided your fewell reserves permit.
* The Joys of Synergy
Synergy will play a central role in the Evolith system by allowing players to add and remove both evolith-holding apertures and evolith itself to their equipment. There also exist a host of new items that can be had exclusively through synergy.
What Is Evolith?
Long ignored by the populace of Vana'diel, the ancient stones known as evolith each contain unique powers that adventurers may now harness to enhance and customize their equipment.
Evolith-capable Equipment
In order to reap its benefits, evolith must be embedded into apertures¡½slots in equipment capable of housing these stones. Broadly speaking, there are two categories of equipment for which this will be possible:
* Specialized equipment
A new set of equipment especially suited for evolith enhancement has been introduced. Available only through certain synergy recipes, these will support high-powered evolith unusable with standard equipment.
* Standard equipment
A wide range of existing items may also be rendered evolith-compatible if outfitted with apertures through a specific synergy process. Players may check whether or not a given item supports this process by trading it to a synergy engineer.
Evolith 101
Adventurers may enhance their equipment with evolith through the following procedure:
1. Acquire evolith
- Evolith can be obtained by completing new NM hunting regimes accessible from the "Hunt Registries" that have been newly introduced to certain areas.
2. Prepare your equipment
- Follow a specific synergy recipe to outfit your equipment with evolith apertures (up to three, depending on the item). Note that each aperture will have its own shape, size, and elemental affinity.
- Similar to augmented items, etching evolith slots into a piece of equipment will render it untradeable and unauctionable.
3. Confirm compatibility
- Ensure that the aperture is of the same shape and elemental affinity, and is large enough to hold the piece of evolith you intend to embed.
4. Attach evolith
- Evolith may be attached to a compatible piece of equipment via synergy.
- It is possible to outfit a piece of equipment with one piece of evolith for each aperture it contains.
Evolith Replacement and Aperture Removal
Players may replace an attached piece of evolith with one offering different benefits by conducting synergy with the equipment and the newly-desired evolith. It is also possible to remove evolith apertures entirely via synergy with a dedicated item, thereby returning the equipment to its original state.
Note that in both cases, the previously attached piece of evolith will be lost.
Corrected Issues
An issue with the quest "Songbirds in a Snowstorm" in which a cut scene did not proceed properly has been addressed.
An issue with a sound effect in the quest "Blood of Heroes" has been addressed.
An issue in which the merit point information displayed under the status section of the main menu did not display properly has been addressed.
An issue in which the following notorious monsters did not begin combat properly has been addressed:
Lihko / Blighting Brand / Trembler Tabitha / Bedrock Barry / Olgoi-Khorkhoi
An issue in the mission "Enemy of the Empire (I)" in which the list of monsters whose images must be acquired would change randomly has been addressed.
An issue in which using the soul plate image of a Lode Golem with a soul reflector would call forth an unrelated monster has been addressed.
Slaying the battlefield monsters in the mission "Battaru Royale" will no longer incur Fomor hate.
A graphical issue in the battlefield for "Project: Shantottofication" has been addressed.
An issue with the MMM Aquatic Depopulation Team in which victorious players would not be taken to the reward room has been addressed.
An issue in which the monster Ameretat did not use the ability "Vampiric Root" has been addressed.
English Version Only
The issue wherein the sword skill bonus displayed in evolith help text was not being correctly displayed has been rectified.
The issue of inaccurate help text for items used in the "A Shantotto Ascension" add-on scenario mission, "That Which Curdles Blood," has been rectified.
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
Thursday, November 19, 2009
SQUARE ENIX Support Center Closed for Holiday (Nov. 26-27)
Please note that the SQUARE ENIX Support Center will reopen at the usual time of 9:00 PST on Monday, the 30th of November.
* FINAL FANTASY XI GM support will still be available during this time.
We thank you for your understanding.
SQUARE ENIX Support Center
http://support.na.square-enix.com/
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )
Monday, November 2, 2009
A Notice to Xbox 360 Version Users
Until this issue is addressed, we ask that you shut down the PlayOnline Viewer through the "Exit Viewer" option and FINAL FANTASY XI through the "Shut Down" option in-game.
For users who are experiencing the issue, please contact Xbox Support for assistance.
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Xbox Support
Hours of operation:
Phone assistance is available seven days a week.
9:00 A.M. to 1:00 A.M. Eastern Time
6:00 A.M. to 10:00 P.M. Pacific Time
Phone numbers:
Toll free: (800) 4MY-XBOX
Direct dial: (425) 635-7180
Hearing impaired (TDD device): (866) 740-9269 or (425) 635-7102
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SQUARE ENIX CO., LTD.
PlayOnline Online Community Relations
( ocr@us.playonline.com )